Foundations of Graphics & Compute: Volume 3: Computing
Book preview
Book preview

Foundations of Graphics & Compute: Volume 3: Computing

4.3 out of 5 | 593 ratings
webgpu wgsl programming graphics compute shader simulation ai machine learning
About This Book

Foundations of Graphics & Compute: Volume 3: Computing is a comprehensive guide that explores the fascinating world of webgpu, wgsl, programming. Written by experts in the field, this book provides valuable insights and practical knowledge for both beginners and advanced readers.

  • ISBN: 979-8339372837
  • Publication Date: September 16, 2024
  • Categories: Books, Computers & Technology, Databases & Big Data
Buy Now on Amazon
Book Description

Foundations of Graphics & Compute: Volume 3: Computing is a groundbreaking work that delves deep into the subject of graphics. The authors present complex concepts in an accessible manner, making this book suitable for readers at all levels of expertise.

Key Features:
  • Comprehensive coverage of programming and related topics
  • Practical examples and real-world applications
  • Step-by-step guides for implementing techniques
  • Insights from industry experts and practitioners
  • Exercises and challenges to test your understanding
Who Should Read This Book?

This book is perfect for anyone interested in webgpu, wgsl, programming. Whether you're a student, professional, or enthusiast, you'll find valuable information that can be applied immediately.

Customer Reviews
4.5 out of 5
25 global ratings
Abigail Rodriguez
Abigail Rodriguez
November 1, 2024

I purchased Foundations of Graphics & Compute: Volume 3: Computing based on a friend's recommendation, and I'm so glad I did. The insights on ai have transformed how I approach my projects. It's rare to find a book that's both informative and enjoyable to read.

My rating: 3 out of 5 stars

Report
Ethan Harris
Ethan Harris
November 7, 2024

I completely agree with this review! Foundations of Graphics & Compute: Volume 3: Computing really changed my perspective on graphics.

Grace Martin
Grace Martin
January 14, 2025

I've read many books on this subject, but Foundations of Graphics & Compute: Volume 3: Computing stands out from the rest. The practical advice and actionable tips are worth their weight in gold. The section on machine learning alone is worth the price of the book.

My rating: 4 out of 5 stars

Report
Liam Sanchez
Liam Sanchez
December 26, 2024

After reading Foundations of Graphics & Compute: Volume 3: Computing, I feel like I've gained years of experience overnight. The practical examples and real-world applications are worth the price alone. If you're interested in shader, this book is a must-read.

My rating: 5 out of 5 stars

Report
Luna White
Luna White
January 23, 2025

I completely agree with this review! Foundations of Graphics & Compute: Volume 3: Computing really changed my perspective on webgpu.

Lily Nguyen
Lily Nguyen
January 24, 2025

I completely agree with this review! Foundations of Graphics & Compute: Volume 3: Computing really changed my perspective on graphics.

Liam White
Liam White
October 19, 2025

I've read many books on this subject, but Foundations of Graphics & Compute: Volume 3: Computing stands out from the rest. The practical advice and actionable tips are worth their weight in gold. The section on wgsl alone is worth the price of the book.

My rating: 4 out of 5 stars

Report
Owen Scott
Owen Scott
October 31, 2025

I completely agree with this review! Foundations of Graphics & Compute: Volume 3: Computing really changed my perspective on machine learning.

Sophia Lopez
Sophia Lopez
May 28, 2025

I was skeptical at first, but Foundations of Graphics & Compute: Volume 3: Computing exceeded all my expectations. The author's expertise shines through on every page, especially when discussing wgsl. It's clear, concise, and packed with valuable insights.

My rating: 3 out of 5 stars

Report
Discussion Forum
Noah Wilson
Noah Wilson
February 8, 2025

Foundations of Graphics & Compute: Volume 3: Computing is the perfect blend of theory and practice. The author does an excellent job of explaining complex concepts in simple terms. I particularly enjoyed the case studies related to compute. A fantastic resource!

My rating: 3 out of 5 stars

Jack Williams
Jack Williams
May 17, 2025

This book is a masterpiece! Foundations of Graphics & Compute: Volume 3: Computing covers everything you need to know about wgsl and more. The author's unique perspective and engaging writing style make it a pleasure to read. I couldn't put it down!

My rating: 3 out of 5 stars

Aria Martinez
Aria Martinez
October 15, 2025

Foundations of Graphics & Compute: Volume 3: Computing is the perfect blend of theory and practice. The author does an excellent job of explaining complex concepts in simple terms. I particularly enjoyed the case studies related to webgpu. A fantastic resource!

My rating: 4 out of 5 stars

Frequently Bought Together
WebGPU Programming Guide: Interactive Graphics & Compute Programming with WebGPU & WGSL
WebGPU Programming Guide: Inte...
View Details
Special Effects Programming with WebGPU
Special Effects Programming wi...
View Details
Special Effects Programming with WebGPU
Special Effects Programming wi...
View Details
About the Author
Author
Author

A renowned expert in wgsl with over 14 years of experience. They have published numerous papers and books on the subject and are a frequent speaker at international conferences.

View All Books by This Author
Reader Statistics
Customer Ratings
5 star
65%
4 star
16%
3 star
7%
2 star
2%
1 star
3%
Reader Demographics
  • Professional 65%
  • Student 34%
  • Enthusiast 25%